Refactor call stack and its use throughout. CallFrame now does all bytecode processing, and the callframe is reinitialized anytime something might have changed, like a function call.

This commit is contained in:
James Roseborough
2007-06-27 06:43:33 +00:00
parent 93fc4699a9
commit c8e1934916
20 changed files with 548 additions and 136 deletions

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@@ -1,7 +1,7 @@
#!/bin/bash
LUA_HOME=/cygdrive/c/programs/lua5.1
TESTS="test1 test2 test3 test4 test5 swingapp"
TESTS="swingapp"
TESTS="test2"
for x in $TESTS
do
echo compiling $x

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@@ -1,4 +1,5 @@
for cycle = 1,100 do
for cycle = 1,10 do
a = 123 + 456
print( a )
@@ -68,17 +69,18 @@ print( func(11, 12, 13) )
print( func(23, 22, 21) )
print( func(func(32,33,34), func(45,46,47), func(58,59,50)) )
--[[
function p(a,...)
print("a",a)
-- print("...",...)
-- print("...,a",...,a)
-- print("a,...",a,...)
print("...",...)
print("...,a",...,a)
print("a,...",a,...)
end
p()
p("q")
p("q","r")
p("q","r","s")
--]]
end

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@@ -26,12 +26,13 @@ end
print( myfunc(0.1) )
print( myfunc(0.1) )
--[[
i = 1
table = { "west", "south", "east", "north" }
function next()
i = (i % 4) + 1
if ( i >= 4 ) then
i = 0
end
i = i + 1
return table[i]
end
@@ -76,5 +77,4 @@ function room4 ()
end
room1()
--]]

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@@ -5,7 +5,7 @@ obj = luajava.newInstance("SampleClass")
print( obj )
obj.s = "Hello"
print( obj.s )
print( obj.getS() )
print( obj:getS() )
obj.setS( "World" )
obj:setS( "World" )
print( obj.s )

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