Fix build errors for j2me. #32
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@@ -11,13 +11,13 @@ import org.luaj.vm2.lib.Bit32Lib;
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import org.luaj.vm2.lib.CoroutineLib;
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import org.luaj.vm2.lib.PackageLib;
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import org.luaj.vm2.lib.ResourceFinder;
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import org.luaj.vm2.lib.StringLib;
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import org.luaj.vm2.lib.TableLib;
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import org.luaj.vm2.lib.jse.CoerceJavaToLua;
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import org.luaj.vm2.lib.jse.JseBaseLib;
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import org.luaj.vm2.lib.jse.JseIoLib;
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import org.luaj.vm2.lib.jse.JseMathLib;
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import org.luaj.vm2.lib.jse.JseOsLib;
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import org.luaj.vm2.lib.jse.JseStringLib;
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import org.luaj.vm2.lib.jse.LuajavaLib;
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/**
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@@ -76,7 +76,7 @@ public class SampleApplet extends Applet implements ResourceFinder {
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globals.load(new PackageLib());
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globals.load(new Bit32Lib());
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globals.load(new TableLib());
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globals.load(new StringLib());
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globals.load(new JseStringLib());
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globals.load(new CoroutineLib());
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globals.load(new JseMathLib());
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globals.load(new JseIoLib());
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@@ -1,12 +1,26 @@
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import org.luaj.vm2.*;
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import org.luaj.vm2.Globals;
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import org.luaj.vm2.LoadState;
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import org.luaj.vm2.LuaBoolean;
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import org.luaj.vm2.LuaString;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaThread;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.Varargs;
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import org.luaj.vm2.compiler.LuaC;
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import org.luaj.vm2.lib.*;
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import org.luaj.vm2.lib.jse.*;
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import org.luaj.vm2.lib.Bit32Lib;
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import org.luaj.vm2.lib.DebugLib;
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import org.luaj.vm2.lib.PackageLib;
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import org.luaj.vm2.lib.TableLib;
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import org.luaj.vm2.lib.TwoArgFunction;
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import org.luaj.vm2.lib.ZeroArgFunction;
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import org.luaj.vm2.lib.jse.JseBaseLib;
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import org.luaj.vm2.lib.jse.JseMathLib;
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import org.luaj.vm2.lib.jse.JseStringLib;
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/** Simple program that illustrates basic sand-boxing of client scripts
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* in a server environment.
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*
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* <p>Although this sandboxing is done primarily in Java here, these
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* <p>Although this sandboxing is done primarily in Java here, these
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* same techniques should all be possible directly from lua using metatables,
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* and examples are shown in examples/lua/samplesandboxed.lua.
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*
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@@ -29,7 +43,7 @@ public class SampleSandboxed {
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server_globals = new Globals();
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server_globals.load(new JseBaseLib());
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server_globals.load(new PackageLib());
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server_globals.load(new StringLib());
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server_globals.load(new JseStringLib());
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// To load scripts, we occasionally need a math library in addition to compiler support.
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// To limit scripts using the debug library, they must be closures, so we only install LuaC.
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@@ -47,7 +61,7 @@ public class SampleSandboxed {
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runScriptInSandbox( "return getmetatable('abc').len" );
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runScriptInSandbox( "return getmetatable('abc').__index" );
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// Example user scripts that attempt rogue operations, and will fail.
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// Example user scripts that attempt rogue operations, and will fail.
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runScriptInSandbox( "return setmetatable('abc', {})" );
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runScriptInSandbox( "getmetatable('abc').len = function() end" );
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runScriptInSandbox( "getmetatable('abc').__index = {}" );
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@@ -61,9 +75,9 @@ public class SampleSandboxed {
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LuaValue.ADD, new TwoArgFunction() {
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public LuaValue call(LuaValue x, LuaValue y) {
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return LuaValue.valueOf(
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(x == TRUE ? 1.0 : x.todouble()) +
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(x == TRUE ? 1.0 : x.todouble()) +
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(y == TRUE ? 1.0 : y.todouble()) );
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}
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}
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},
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}));
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runScriptInSandbox( "return 5 + 6, 5 + true, false + 6" );
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@@ -75,21 +89,21 @@ public class SampleSandboxed {
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// that contain functions that can be abused.
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static void runScriptInSandbox(String script) {
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// Each script will have it's own set of globals, which should
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// Each script will have it's own set of globals, which should
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// prevent leakage between scripts running on the same server.
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Globals user_globals = new Globals();
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user_globals.load(new JseBaseLib());
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user_globals.load(new PackageLib());
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user_globals.load(new Bit32Lib());
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user_globals.load(new TableLib());
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user_globals.load(new StringLib());
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user_globals.load(new JseStringLib());
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user_globals.load(new JseMathLib());
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// This library is dangerous as it gives unfettered access to the
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// entire Java VM, so it's not suitable within this lightweight sandbox.
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// entire Java VM, so it's not suitable within this lightweight sandbox.
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// user_globals.load(new LuajavaLib());
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// Starting coroutines in scripts will result in threads that are
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// Starting coroutines in scripts will result in threads that are
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// not under the server control, so this libary should probably remain out.
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// user_globals.load(new CoroutineLib());
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@@ -98,12 +112,12 @@ public class SampleSandboxed {
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// user_globals.load(new JseIoLib());
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// user_globals.load(new JseOsLib());
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// Loading and compiling scripts from within scripts may also be
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// Loading and compiling scripts from within scripts may also be
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// prohibited, though in theory it should be fairly safe.
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// LoadState.install(user_globals);
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// LuaC.install(user_globals);
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// The debug library must be loaded for hook functions to work, which
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// The debug library must be loaded for hook functions to work, which
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// allow us to limit scripts to run a certain number of instructions at a time.
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// However we don't wish to expose the library in the user globals,
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// so it is immediately removed from the user globals once created.
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@@ -111,18 +125,18 @@ public class SampleSandboxed {
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LuaValue sethook = user_globals.get("debug").get("sethook");
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user_globals.set("debug", LuaValue.NIL);
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// Set up the script to run in its own lua thread, which allows us
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// Set up the script to run in its own lua thread, which allows us
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// to set a hook function that limits the script to a specific number of cycles.
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// Note that the environment is set to the user globals, even though the
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// Note that the environment is set to the user globals, even though the
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// compiling is done with the server globals.
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LuaValue chunk = server_globals.load(script, "main", user_globals);
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LuaThread thread = new LuaThread(user_globals, chunk);
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// Set the hook function to immediately throw an Error, which will not be
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// Set the hook function to immediately throw an Error, which will not be
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// handled by any Lua code other than the coroutine.
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LuaValue hookfunc = new ZeroArgFunction() {
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public LuaValue call() {
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// A simple lua error may be caught by the script, but a
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// A simple lua error may be caught by the script, but a
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// Java Error will pass through to top and stop the script.
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throw new Error("Script overran resource limits.");
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}
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@@ -49,7 +49,7 @@ import org.luaj.vm2.compiler.DumpState;
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* Globals globals = new Globals();
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* globals.load(new JseBaseLib());
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* globals.load(new PackageLib());
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* globals.load(new StringLib());
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* globals.load(new JseStringLib());
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* System.out.println( globals.get("string").get("upper").call( LuaValue.valueOf("abcde") ) );
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* } </pre>
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* <p>
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@@ -230,7 +230,7 @@ public class StringLib extends TwoArgFunction {
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* This function does not accept string values containing embedded zeros,
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* except as arguments to the q option.
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*/
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static final class format extends VarArgFunction {
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final class format extends VarArgFunction {
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public Varargs invoke(Varargs args) {
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LuaString fmt = args.checkstring( 1 );
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final int n = fmt.length();
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@@ -330,7 +330,7 @@ public class StringLib extends TwoArgFunction {
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private static final String FLAGS = "-+ #0";
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static class FormatDesc {
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class FormatDesc {
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private boolean leftAdjust;
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private boolean zeroPad;
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@@ -470,13 +470,7 @@ public class StringLib extends TwoArgFunction {
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}
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public void format(Buffer buf, double x) {
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String out;
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try {
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out = String.format(src, x);
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} catch (Throwable e) {
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out = String.valueOf( x );
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}
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buf.append( out );
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buf.append( StringLib.this.format(src, x) );
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}
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public void format(Buffer buf, LuaString s) {
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@@ -486,13 +480,17 @@ public class StringLib extends TwoArgFunction {
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buf.append(s);
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}
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public static final void pad(Buffer buf, char c, int n) {
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public final void pad(Buffer buf, char c, int n) {
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byte b = (byte)c;
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while ( n-- > 0 )
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buf.append(b);
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}
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}
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protected String format(String src, double x) {
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return String.valueOf(x);
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}
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/**
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* string.gmatch (s, pattern)
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*
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@@ -23,7 +23,6 @@ package org.luaj.vm2.lib.jse;
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import org.luaj.vm2.Globals;
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import org.luaj.vm2.LoadState;
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import org.luaj.vm2.LuaThread;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.Varargs;
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import org.luaj.vm2.compiler.LuaC;
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@@ -35,10 +34,10 @@ import org.luaj.vm2.lib.ResourceFinder;
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import org.luaj.vm2.lib.StringLib;
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import org.luaj.vm2.lib.TableLib;
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/** The {@link org.luaj.vm2.lib.jse.JsePlatform} class is a convenience class to standardize
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* how globals tables are initialized for the JSE platform.
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/** The {@link org.luaj.vm2.lib.jse.JsePlatform} class is a convenience class to standardize
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* how globals tables are initialized for the JSE platform.
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* <p>
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* It is used to allocate either a set of standard globals using
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* It is used to allocate either a set of standard globals using
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* {@link #standardGlobals()} or debug globals using {@link #debugGlobals()}
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* <p>
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* A simple example of initializing globals and using them from Java is:
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@@ -52,7 +51,7 @@ import org.luaj.vm2.lib.TableLib;
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* globals.load( new FileInputStream("main.lua"), "main.lua" ).call();
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* } </pre>
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* <p>
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* although {@code require} could also be used:
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* although {@code require} could also be used:
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* <pre> {@code
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* globals.get("require").call(LuaValue.valueOf("main"));
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* } </pre>
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@@ -73,8 +72,8 @@ import org.luaj.vm2.lib.TableLib;
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* <li>{@link org.luaj.vm2.lib.jse.JseOsLib}</li>
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* <li>{@link org.luaj.vm2.lib.jse.LuajavaLib}</li>
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* </ul>
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* In addition, the {@link LuaC} compiler is installed so lua files may be loaded in their source form.
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* <p>
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* In addition, the {@link LuaC} compiler is installed so lua files may be loaded in their source form.
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* <p>
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* The debug globals are simply the standard globals plus the {@code debug} library {@link DebugLib}.
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* <p>
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* The class ensures that initialization is done in the correct order.
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@@ -98,7 +97,7 @@ public class JsePlatform {
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globals.load(new PackageLib());
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globals.load(new Bit32Lib());
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globals.load(new TableLib());
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globals.load(new StringLib());
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globals.load(new JseStringLib());
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globals.load(new CoroutineLib());
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globals.load(new JseMathLib());
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globals.load(new JseIoLib());
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@@ -106,7 +105,7 @@ public class JsePlatform {
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globals.load(new LuajavaLib());
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LoadState.install(globals);
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LuaC.install(globals);
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return globals;
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return globals;
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}
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/** Create standard globals including the {@link DebugLib} library.
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@@ -124,9 +123,9 @@ public class JsePlatform {
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}
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/** Simple wrapper for invoking a lua function with command line arguments.
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/** Simple wrapper for invoking a lua function with command line arguments.
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* The supplied function is first given a new Globals object as its environment
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* then the program is run with arguments.
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* then the program is run with arguments.
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* @return {@link Varargs} containing any values returned by mainChunk.
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*/
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public static Varargs luaMain(LuaValue mainChunk, String[] args) {
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