Add README for the project.
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README.html
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README.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>Getting Started with LuaJ</title>
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<link rel="stylesheet" type="text/css" href="http://sourceforge.net/dbimage.php?id=196140">
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<link rel="stylesheet" type="text/css" href="http://sourceforge.net/dbimage.php?id=196141">
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<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
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</head>
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<body>
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<hr>
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<h1>
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<a href="README.html"><img src="http://sourceforge.net/dbimage.php?id=196139" alt="" border="0"></a>
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Add Multimedia Data
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Getting Started with LuaJ
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</h1>
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by James Roseborough, Ian Farmer
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<p>
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<small>
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Copyright © 2007-2008 Luaj.org.
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Freely available under the terms of the
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<a href="http://sourceforge.net/dbimage.php?id=196142">Luaj license</a>.
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</small>
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<hr>
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<p>
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<a href="#1">examples</a>
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·
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<a href="#2">concepts</a>
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<!-- ====================================================================== -->
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<p>
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<h1>1 - <a name="1">Simple Examples</a></h1>
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<h2>Run a script in J2SE</h2>
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<p>
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From the main distribution directory line type:
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<pre>
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java -cp luaj-j2se-${VERS}.jar lua src/test/res/test4.lua
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</pre>
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<p>
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You should see the following output:
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<pre>
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40
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</pre>
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<h2>Compile a script in J2SE</h2>
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<p>
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From the main distribution directory line type:
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<pre>
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java -cp luaj-j2se-${VER}.jar luac src/test/res/test4.lua
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java -cp luaj-j2se-${VER}.jar lua luac.out
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</pre>
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<p>
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The compiled output should run and produce the same result.
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<h2>Run a script in a Java Application</h2>
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<p>
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The following pattern is used within J2SE
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<pre>
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import org.luaj.platform.*;
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import org.luaj.vm.*;
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String script = "main.lua";
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Platform.setPlatform( new J2sePlatform() );
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LuaState vm = Platform.newLuaState();
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vm.getglobal( "dofile" );
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vm.pushstring( script );
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vm.call( 1, 0 );
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</pre>
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<p>
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You must include the library <b>lib/luaj-j2se-${VER}.jar</b> in your class path.
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<p>
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Additional usage may be found in
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<pre>
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src/sample/LuaRunner.java
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</pre>
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<h2>Run a script in a MIDlet</h2>
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<p>
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The following pattern is used within MIDlets:
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<pre>
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import org.luaj.platform.*;
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import org.luaj.vm.*;
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String script = "main.lua";
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Platform.setPlatform( new J2mePlatform() );
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LuaState vm = Platform.newLuaState();
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vm.getglobal( "dofile" );
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vm.pushstring( script );
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vm.call( 1, 0 );
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</pre>
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<p>
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The file must be a resource within within the midlet jar for <em>dofile()</em> to find it.
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Any files included via <em>require()</em> must also be part of the midlet resources.
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<p>
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You must include the library <b>lib/luaj-j2me-${VER}.jar</b> in your midlet jar.
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They can be obfuscated if desired.
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<h2>Including the compiler</h2>
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By default, the compiler is not included to minimize footprint.
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<p>
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To include it, include the following after the Platform is created,
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but before the script is executed:
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<pre>
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org.luaj.compiler.LuaC.install();
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</pre>
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<h2>Run a script using JSR-233 Dynamic Scripting</h2>
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<p>
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The standard use of JSR-233 scripting engines may be used:
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<pre>
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ScriptEngineManager mgr = new ScriptEngineManager();
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ScriptEngine e = mgr.getEngineByExtension(".lua");
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e.put("x", 25);
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e.eval("y = math.sqrt(x)");
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System.out.println( "y="+e.get("y") );
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</pre>
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<p>
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All standard aspects of script engines including compiled statements should be supported.
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<p>
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You must include the library <b>lib/luaj-j2se-${VER}.jar</b> in your class path.
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<p>
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A working example may be found in
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<pre>
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src/script/ScriptEngineSample.java
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</pre>
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<h2>Include and use the luajava library</h2>
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<p>
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To include the <em>luajava</em> library, include a line in your script such as:
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<pre>
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require( "org.luaj.lib.j2se.Luajava" )
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</pre>
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<p>
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or include the following line in your startup code:
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<pre>
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org.luaj.lib.j2se.Luajava.init( vm._G );
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</pre>
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<p>
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See the following example for more details:
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<pre>
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src/sample/LuajavaRunner.java
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</pre>
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<p>
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Because reflection is required by the implementation, this is only usable from the J2SE platform.
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<p>
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You must include the library <b>lib/luaj-j2se-${VER}.jar</b> in your class path.
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<p>
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You can try sample code that creates a simple Swing UI using:
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<pre>
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java -cp luaj-j2se-${VERS}.jar lua src/test/res/swingapp.lua
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</pre>
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<h1>2 - <a name="2">Concepts</a></h1>
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<h2>Platforms</h2>
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A Platform is required to set up basic filesystem behavior as well as
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contolling mappings to underlying math functions.
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<h3>J2sePlatform</h3>
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This platform is used to set up the basic environment for a J2SE application.
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The default search path is the current directory,
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and the math operations include all those supported by J2SE.
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<h3>J2mePlatform</h3>
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This platform is used to set up the basic environment for a J2ME application.
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The default search path is limited to the jar resources,
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and the math operations are limited to those supported by J2ME.
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<h2>Standard Libraries</h2>
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<p>
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The following libraries are loaded by default:
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<pre>
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base
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coroutine
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math
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package
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string
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table
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</pre>
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See <a href="http://www.lua.org/manual/5.1/">standard lua documentation</a> for details on the library API's
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<h2>Optional Libraries</h2>
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A java library may be loaded dynamically if created properly. Currently, there is one such library, <em>luajava.</em>
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<h3>LuaJava</h3>
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The luajava library is used to easily bind to Java classes via reflection.
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It is patterned after the original <a href="http://www.keplerproject.org/luajava/">luajava project</a>.
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<h2>Unimplemented Libraries</h2>
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The following libraries are not yet implemented:
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<pre>
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debug
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io
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</pre>
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<h2>Building the jars</h2>
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An ant file is included in the root directory which builds the libraries by default.
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<p>
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Other targets exist for creating distribution file an measuring code coverage of unit tests.
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<h2>Unit tests</h2>
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<p>
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A large array of test scripts may be found in
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<pre>
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src/test/res/*.lua
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</pre>
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<p>
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A large set of JUnit tests are invoked by the JUnit 3 suite:
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<pre>
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src/test/java/AllTests.lua
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</pre>
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<p>
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These tests are used for to produce code coverage statistics using build-coverage.xml.
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