Files
luaj/examples/jse/SampleSandboxed.java

126 lines
4.8 KiB
Java

import org.luaj.vm2.*;
import org.luaj.vm2.compiler.LuaC;
import org.luaj.vm2.lib.*;
import org.luaj.vm2.lib.jse.*;
/** Simple program that illustrates basic sand-boxing of client scripts
* in a server environment.
*
* <p>Although this sandboxing is done primarily in Java here, most of the
* same techniques can be done directly from lua using metatables.
*
* <p> This class makes particular use of two utility classes,
* {@link ReadOnlyTable} which is used to wrap shared global metatables
* such as the string metatable or the number metatable, and
* {@link ReadWriteShadowTable} which can provide a lightweight user
* environment around an arbitrarily deep shared globals instance while
* limiting the resources at startup for small scripts that use few globals.
*
* @see Globals
* @see LuaValue
* @see ReadOnlyTable
* @see ReadWriteShadowTable
*/
public class SampleSandboxed {
// Globals use by the server itself, say to compile scripts that are loaded.
// In a real server there should be one of these per server thread.
// See SampleMultiThreaded.java for an example of multi-threaded setup.
static final Globals server_globals = JsePlatform.debugGlobals();
// A set of global functions and packages that are shared across users.
// These are exposed in a read-only fashion through user environment
// shadow tables.
static final Globals shared_globals = new Globals();
static {
// Load only packages known to be safe for multiple users.
shared_globals.load(new JseBaseLib());
shared_globals.load(new PackageLib());
shared_globals.load(new Bit32Lib());
shared_globals.load(new TableLib());
shared_globals.load(new StringLib());
shared_globals.load(new JseMathLib());
LoadState.install(shared_globals);
LuaC.install(shared_globals);
}
// Create a new user environment which refers to, but does not modify the
// shared globals. Each top-level user script should get their own copy
// of these which are a lightweight shadow of the shared globals.
// Writes to these shadow tables do not affect the original table.
static LuaTable create_user_environment() {
LuaTable user_environment = new ReadWriteShadowTable(shared_globals);
user_environment.set("_G", user_environment);
return user_environment;
}
public static void main(String[] args) {
// Should be able to see and use globals as if they are owned by this environment.
expectSuccess("print('_G', _G)");
expectSuccess("print('math.pi', math.pi)");;
expectSuccess("x = 'abc'; print('_G.x', _G.x); assert(_G.x == 'abc')");
expectSuccess("print('_G.x', _G.x); assert(x == nil)");
// Should not be able to write to global shared metatables.
expectSuccess("print('string meta', getmetatable('abc'))");
expectException("print('string meta.x=foo'); getmetatable('abc')['x']='foo'");
expectException("print('setmetatable(abc)', setmetatable('abc', {}))");
expectException("print('setmetatable(true)', setmetatable(true, {}))");
// Should be able to provide useful global server metatable behavior
// Example use of shared global metatable.
// Allows bools to be added to numbers.
LuaBoolean.s_metatable = new ReadOnlyTable(new LuaValue[] {
LuaValue.ADD, new TwoArgFunction() {
public LuaValue call(LuaValue x, LuaValue y) {
return LuaValue.valueOf(
(x == TRUE ? 1.0 : x.todouble()) +
(y == TRUE ? 1.0 : y.todouble()) );
}
},
});
expectSuccess("print('pi + true', math.pi + true)");
// Should be able to use the metatable for our own globals.
expectSuccess("setmetatable(_G, {__index={foo='bar'}}); print('foo', foo); assert(foo == 'bar')");
// Subtables of globals can be modified but are shadow tables and don't affect
// shared globals or environment of other scripts.
expectSuccess("print('setmetatable(math)', setmetatable(math, {foo='bar'}))");
expectSuccess("print('getmetatable(math)', getmetatable(math)); assert(getmetatable(math) == nil)");
}
// Run a script and return the results.
static Varargs runScript(String script) {
LuaTable user_environment = create_user_environment();
LuaValue chunk = server_globals.load(script, "main", user_environment);
return chunk.invoke();
}
// Run a script, expecting it to succeed, to illustrate various uses
// that should succeed without affecting shared resources.
static Varargs expectSuccess(String script) {
try {
return runScript(script);
} catch (Throwable t) {
System.out.println("script failed: "+t);
return LuaValue.NONE;
}
}
// Run a script, expecting it to fail, to illustrate various expected ways
// rogue attempts will fail to abuse resources.
static Varargs expectException(String script) {
try {
Varargs result = runScript(script);
System.out.println("failure: script returned "+ result);
return result;
} catch (Throwable t) {
System.out.println("success: "+t.getMessage());
return LuaValue.NONE;
}
}
}