Update javadoc comments related to library initialization and loading lua code.
This commit is contained in:
@@ -32,28 +32,83 @@ import org.luaj.vm2.lib.PackageLib;
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import org.luaj.vm2.lib.ResourceFinder;
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/**
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* Global environment used by luaj.
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* <p>
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* Contains the global variables referenced by lua libraries such as stdin and stdout,
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* the resource finder which is used to look up files in a platform independent way,
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* the installed lua compiler, the math library in use, debugging calls stack, and so on.
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* <p>
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* In a multi-threaded server environment, each server thread should create one Globals instance,
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* which will be logically distance and not interfere with each other, but share certain
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* static immutable resources such as class data and string data.
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* Global environment used by luaj. Contains global variables referenced by executing lua.
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* <p>
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*
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* <h3>Constructing and Initializing Instances</h3>
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* Typically, this is constructed indirectly by a call to
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* {@link JsePlatform.standardGlobasl()} or {@link JmePlatform.standardGlobals()},
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* and then used to load lua scripts for execution as in the following example.
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* <pre> {@code
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* Globals globals = JsePlatform.standardGlobals();
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* globals.compiler.load( new ByteArrayInputStream("print 'hello'".getBytes()), "main.lua", _G ).call();
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* globals.load( new StringReader("print 'hello'"), "main.lua" ).call();
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* } </pre>
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* @see LuaCompiler
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* The creates a complete global environment with the standard libraries loaded.
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* <p>
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* For specialized circumstances, the Globals may be constructed directly and loaded
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* with only those libraries that are needed, for example.
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* <pre> {@code
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* Globals globals = new Globals();
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* globals.load( new BaseLib() );
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* } </pre>
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*
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* <h3>Loading and Executing Lua Code</h3>
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* Globals contains convenience functions to load and execute lua source code given a Reader.
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* A simple example is:
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* <pre> {@code
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* globals.load( new StringReader("print 'hello'"), "main.lua" ).call();
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* } </pre>
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*
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* <h3>Fine-Grained Control of Compiling and Loading Lua</h3>
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* Executable LuaFunctions are created from lua code in several steps
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* <ul>
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* <li>find the resource using the platform's {@link ResourceFinder}
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* <li>compile lua to lua bytecode using {@link Compiler}
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* <li>load lua bytecode to a {@link LuaPrototpye} using {@link Undumper}
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* <li>construct {@link LuaClosure} from {@link Prototype} with {@link Globals} using {@link Loader}
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* </ul>
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* <p>
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* There are alternate flows when the direct lua-to-Java bytecode compiling {@link LuaJC} is used.
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* <ul>
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* <li>compile lua to lua bytecode using {@link Compiler} or load precompiled code using {@link Undumper}
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* <li>convert lua bytecode to equivalent Java bytecode using {@link LuaJC} that implements {@link Loader} directly
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* </ul>
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*
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* <h3>Java Field</h3>
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* Certain public fields are provided that contain the current values of important global state:
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* <ul>
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* <li>{@link STDIN} Current value for standard input in the laaded IoLib, if any.
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* <li>{@link STDOUT} Current value for standard output in the loaded IoLib, if any.
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* <li>{@link STDERR} Current value for standard error in the loaded IoLib, if any.
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* <li>{@link FINDER} Current loaded {@link ResourceFinder}, if any.
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* <li>{@link compiler} Current loaded {@link Compiler}, if any.
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* <li>{@link undumper} Current loaded {@link Undumper}, if any.
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* <li>{@link loader} Current loaded {@link Loader}, if any.
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* </ul>
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*
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* <h3>Lua Environment Variables</h3>
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* When using {@link JsePlatform} or {@link JmePlatform},
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* these environment variables are created within the Globals.
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* <ul>
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* <li>"_G" Pointer to this Globals.
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* <li>"_VERSION" String containing the version of luaj.
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* </ul>
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*
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* <h3>Use in Multithreaded Environments</h3>
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* In a multi-threaded server environment, each server thread should create one Globals instance,
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* which will be logically distinct and not interfere with each other, but share certain
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* static immutable resources such as class data and string data.
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* <p>
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*
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* @see org.luaj.vm2.lib.jse.JsePlatform
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* @see org.luaj.vm2.lib.jme.JmePlatform
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* @see LuaValue
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*
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* @see Compiler
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* @see Loader
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* @see Undumper
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* @see ResourceFinder
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* @see LuaC
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* @see LuaJC
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*/
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public class Globals extends LuaTable {
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@@ -25,35 +25,53 @@ import java.io.DataInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import org.luaj.vm2.compiler.DumpState;
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/**
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* Class to manage loading of {@link Prototype} instances.
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* Class to undump compiled lua bytecode into a {@link Prototype} instances.
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* <p>
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* The {@link LoadState} class exposes one main function,
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* namely {@link #load(InputStream, String, LuaValue)},
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* to be used to load code from a particular input stream.
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* The {@link LoadState} class implements {@link Globals#Undumper}
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* which is used to undump a string of bytes that represent a lua binary file
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* using either the C-based lua compiler, or luaj's {@link DumpState#dump} function.
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* <p>
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* A simple pattern for loading and executing code is
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* The canonical method to load and execute code is done
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* indirectly using the Globals:
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* <pre> {@code
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* Globals _G = JsePlatform.standardGlobals();
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* _G.load(new FileReader("main.lua"), "main.lua", _G ).call();
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* Globals globals = JsePlatform.standardGlobals();
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* LuaValue chunk = globasl.load("print('hello, world')", "main.lua");
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* chunk.call();
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* } </pre>
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* This should work regardless of which {@link Globals.Compiler}
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* has been installed.
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* <p>
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*
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* Prior to loading code, a compiler should be installed.
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* <p>
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* By default, when using {@link JsePlatform} or {@JmePlatform}
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* to construct globals, the {@link LuaC} compiler is installed.
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* to construct globals, the {@link LoadState} is installed
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* as the default {@link Globals#undumper}.
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* <p>
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* To override the default compiler with, say, the {@link LuaJC}
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* lua-to-java bytecode compiler, install it before loading,
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* for example:
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*
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* A lua binary file is created via {@link DumpState#dump}:
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* <pre> {@code
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* LuaValue _G = JsePlatform.standardGlobals();
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* LuaJC.install(_G);
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* LoadState.load( new FileInputStream("main.lua"), "main.lua", _G ).call();
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* Globals globals = JsePlatform.standardGlobals();
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* Prototype p = globals.compilePrototype(new StringReader("print('hello, world')"), "main.lua");
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* ByteArrayOutputStream o = new ByteArrayOutputStream();
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* DumpState.dump(p, o, false);
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* byte[] lua_binary_file_bytes = o.toByteArray();
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* } </pre>
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*
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* The {@link LoadState} may be used directly to undump these bytes:
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* <pre> {@code
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* Prototypep = LoadState.instance.undump(new ByteArrayInputStream(lua_binary_file_bytes), "main.lua");
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* LuaClosure c = new LuaClosure(p, globals);
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* c.call();
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* } </pre>
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*
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*
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* More commonly, the {@link Globals#undumper} may be used to undump them:
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* <pre> {@code
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* Prototype p = globals.loadPrototype(new ByteArrayInputStream(lua_binary_file_bytes), "main.lua", "b");
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* LuaClosure c = new LuaClosure(p, globals);
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* c.call();
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* } </pre>
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*
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* @see LuaCompiler
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@@ -26,39 +26,38 @@ package org.luaj.vm2;
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* <p>
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* A {@link LuaClosure} is a combination of a {@link Prototype}
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* and a {@link LuaValue} to use as an environment for execution.
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* Normally the {@link LuaValue} is a {@link Globals} in which case the environment
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* will contain standard lua libraries.
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*
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* <p>
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* There are three main ways {@link LuaClosure} instances are created:
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* <ul>
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* <li>Construct an instance using {@link #LuaClosure(Prototype, LuaValue)}</li>
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* <li>Construct it indirectly by loading a chunk via {@link LuaCompiler#load(java.io.InputStream, String, LuaValue)}
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* <li>Construct it indirectly by loading a chunk via {@link Globals#load(java.io.Reader, String, LuaValue)}
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* <li>Execute the lua bytecode {@link Lua#OP_CLOSURE} as part of bytecode processing
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* </ul>
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* <p>
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* To construct it directly, the {@link Prototype} is typically created via a compiler such as {@link LuaC}:
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* <pre> {@code
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* InputStream is = new ByteArrayInputStream("print('hello,world').getBytes());
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* String script = "print( 'hello, world' )";
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* InputStream is = new ByteArrayInputStream(script.getBytes());
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* Prototype p = LuaC.instance.compile(is, "script");
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* LuaValue _G = JsePlatform.standardGlobals()
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* LuaClosure f = new LuaClosure(p, _G);
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* LuaValue globals = JsePlatform.standardGlobals();
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* LuaClosure f = new LuaClosure(p, globals);
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* f.call();
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* }</pre>
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* <p>
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* To construct it indirectly, the {@link LuaC} compiler may be used,
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* which implements the {@link LuaCompiler} interface:
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* To construct it indirectly, the {@link Globals#load} method may be used:
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* <pre> {@code
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* LuaFunction f = LuaC.instance.load(is, "script", _G);
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* Globals globals = JsePlatform.standardGlobals();
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* LuaFunction f = globals.load(new StringReader(script), "script");
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* LuaClosure c = f.checkclosure(); // This may fail if LuaJC is installed.
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* c.call();
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* }</pre>
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* <p>
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* Typically, a closure that has just been loaded needs to be initialized by executing it,
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* and its return value can be saved if needed:
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* <pre> {@code
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* LuaValue r = f.call();
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* _G.set( "mypkg", r )
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* }</pre>
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* <p>
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* In the preceding, the loaded value is typed as {@link LuaFunction}
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* to allow for the possibility of other compilers such as {@link LuaJC}
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* producing {@link LuaFunction} directly without
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* creating a {@link Prototype} or {@link LuaClosure}.
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* In this example, the "checkclosure()" may fail if direct lua-to-java-bytecode
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* compiling using LuaJC is installed, because no LuaClosure is created in that case
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* and the value returned is a {@link LuaFunction} but not a {@link LuaClosure}.
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* <p>
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* Since a {@link LuaClosure} is a {@link LuaFunction} which is a {@link LuaValue},
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* all the value operations can be used directly such as:
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@@ -35,6 +35,7 @@ public class Print extends Lua {
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private static final String STRING_FOR_NULL = "null";
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public static PrintStream ps = System.out;
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/** String names for each lua opcode value. */
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public static final String[] OPNAMES = {
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"MOVE",
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"LOADK",
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@@ -341,21 +342,30 @@ public class Print extends Lua {
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}
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}
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public static void print(Prototype p) {
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printFunction(p, true);
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/** Pretty-prints contents of a Prototype.
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*
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* @param prototype Prototype to print.
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*/
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public static void print(Prototype prototype) {
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printFunction(prototype, true);
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}
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public static void printFunction(Prototype f, boolean full) {
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int i, n = f.p.length;
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printHeader(f);
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printCode(f);
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/** Pretty-prints contents of a Prototype in short or long form.
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*
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* @param prototype Prototype to print.
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* @param full true to print all fields, false to print short form.
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*/
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public static void printFunction(Prototype prototype, boolean full) {
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int i, n = prototype.p.length;
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printHeader(prototype);
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printCode(prototype);
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if (full) {
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printConstants(f);
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printLocals(f);
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printUpValues(f);
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printConstants(prototype);
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printLocals(prototype);
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printUpValues(prototype);
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}
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for (i = 0; i < n; i++)
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printFunction(f.p[i], full);
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printFunction(prototype.p[i], full);
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}
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private static void format( String s, int maxcols ) {
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@@ -23,13 +23,62 @@ package org.luaj.vm2;
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/**
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* Prototype representing compiled lua code.
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*
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* <p>
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* This is both a straight translation of the corresponding C type,
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* and the main data structure for execution of compiled lua bytecode.
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*
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* <p>
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* See documentatation on {@link LuaClosure} for information on how to load
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* and execute a {@link Prototype}.
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* Generally, the {@link Protoytpe} is not constructed directly is an intermediate result
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* as lua code is loaded using {@link Globals.load}:
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* <pre> {@code
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* Globals globals = JsePlatform.standardGlobals();
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* globals.load( new StringReader("print 'hello'"), "main.lua" ).call();
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* } </pre>
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*
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* <p>
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* To create a {@link Prototype} directly, a compiler such as {@link LuaC} may be used:
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* <pre> {@code
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* InputStream is = new ByteArrayInputStream("print('hello,world')".getBytes());
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* Prototype p = LuaC.instance.compile(is, "script");
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* }</pre>
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*
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* To simplify loading, the {@link Globals#compilePrototype} method may be used:
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* <pre> {@code
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* Prototype p = globals.compileProtoytpe(is, "script");
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* }</pre>
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*
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* It may also be loaded from a {@link java.io.Reader} :
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* <pre> {@code
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* Prototype p = globals.compileProtoytpe(new StringReader(script), "script");
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* }</pre>
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*
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* To un-dump a binary file known to be a binary lua file that has been dumped to a string,
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* the {@link Globals#Undumper} interface may be used:
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* <pre> {@code
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* FileInputStream lua_binary_file = new FileInputStream("foo.lc"); // Known to be compiled lua.
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* Prototype p = globals.undumper.undump(lua_binary_file, "foo.lua");
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* }</pre>
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*
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* To execute the code represented by the {@link Prototype} it must be supplied to
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* the constructor of a {@link LuaClosure}:
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* <pre> {@code
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* Globals globals = JsePlatform.standardGlobals();
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* LuaClosure f = new LuaClosure(p, globals);
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* f.call();
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* }</pre>
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*
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* To simplify the debugging of prototype values, the contents may be printed using {@link Print#print}:
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* <pre> {@code
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* Print.print(p);
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* }</pre>
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* <p>
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*
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* @see LuaClosure
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* @see Globals
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* @see Globals#Undumper
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* @see Globasl#Compiler
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* @see Print#print
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*/
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public class Prototype {
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@@ -25,14 +25,48 @@ import java.io.DataOutputStream;
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import java.io.IOException;
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import java.io.OutputStream;
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import org.luaj.vm2.Globals;
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import org.luaj.vm2.LoadState;
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import org.luaj.vm2.LocVars;
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import org.luaj.vm2.LuaUserdata;
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import org.luaj.vm2.Prototype;
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import org.luaj.vm2.LuaString;
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import org.luaj.vm2.LuaValue;
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/** Class to dump a {@link Prototype} into an output stream, as part of compiling.
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* <p>
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* Generally, this class is not used directly, but rather indirectly via a command
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* line interface tool such as {@link luac}.
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* <p>
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* A lua binary file is created via {@link DumpState#dump}:
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* <pre> {@code
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* Globals globals = JsePlatform.standardGlobals();
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* Prototype p = globals.compilePrototype(new StringReader("print('hello, world')"), "main.lua");
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* ByteArrayOutputStream o = new ByteArrayOutputStream();
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* DumpState.dump(p, o, false);
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* byte[] lua_binary_file_bytes = o.toByteArray();
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* } </pre>
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*
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* The {@link LoadState} may be used directly to undump these bytes:
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* <pre> {@code
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* Prototypep = LoadState.instance.undump(new ByteArrayInputStream(lua_binary_file_bytes), "main.lua");
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* LuaClosure c = new LuaClosure(p, globals);
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* c.call();
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* } </pre>
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*
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*
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* More commonly, the {@link Globals#undumper} may be used to undump them:
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* <pre> {@code
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* Prototype p = globals.loadPrototype(new ByteArrayInputStream(lua_binary_file_bytes), "main.lua", "b");
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* LuaClosure c = new LuaClosure(p, globals);
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* c.call();
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* } </pre>
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*
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* @see luac
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* @see LoadState
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* @see Globals
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* @see Prototype
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*/
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public class DumpState {
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/** set true to allow integer compilation */
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@@ -39,25 +39,36 @@ import org.luaj.vm2.lib.BaseLib;
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/**
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* Compiler for Lua.
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*
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* <p>
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* Compiles lua source files into lua bytecode within a {@link Prototype},
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* loads lua binary files directly into a{@link Prototype},
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* and optionaly instantiates a {@link LuaClosure} around the result
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* using a user-supplied environment.
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*
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* <p>
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* Implements the {@link Globals.Compiler} interface for loading
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* initialized chunks, which is an interface common to
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* lua bytecode compiling and java bytecode compiling.
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*
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* <p>
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||||
* Teh {@link LuaC} compiler is installed by default by both the
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* The {@link LuaC} compiler is installed by default by both the
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||||
* {@link JsePlatform} and {@link JmePlatform} classes,
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* so in the following example, the default {@link LuaC} compiler
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* will be used:
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* <pre> {@code
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||||
* LuaValue _G = JsePlatform.standardGlobals();
|
||||
* LoadState.load( new ByteArrayInputStream("print 'hello'".getBytes()), "main.lua", _G ).call();
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* globals.load(new StringReader("print 'hello'"), "main.lua" ).call();
|
||||
* } </pre>
|
||||
* @see LuaCompiler
|
||||
*
|
||||
* To load the LuaC compiler manually, use the install method:
|
||||
* <pre> {@code
|
||||
* LuaC.install(globals);
|
||||
* } </pre>
|
||||
*
|
||||
* @see LuaC#install(Globals)
|
||||
* @see Globals#Compiler
|
||||
* @see Globals#Loader
|
||||
* @see LuaJC
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
@@ -68,15 +79,17 @@ import org.luaj.vm2.lib.BaseLib;
|
||||
*/
|
||||
public class LuaC extends Lua implements Globals.Compiler, Globals.Loader {
|
||||
|
||||
/** A sharable instance of the LuaC compiler. */
|
||||
public static final LuaC instance = new LuaC();
|
||||
|
||||
/** Install the compiler so that LoadState will first
|
||||
* try to use it when handed bytes that are
|
||||
* not already a compiled lua chunk.
|
||||
* @param globals the Globals into which this is to be installed.
|
||||
*/
|
||||
public static void install(Globals g) {
|
||||
g.compiler = instance;
|
||||
g.loader = instance;
|
||||
public static void install(Globals globals) {
|
||||
globals.compiler = instance;
|
||||
globals.loader = instance;
|
||||
}
|
||||
|
||||
protected static void _assert(boolean b) {
|
||||
|
||||
@@ -23,15 +23,12 @@ package org.luaj.vm2.lib;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.PrintStream;
|
||||
|
||||
import org.luaj.vm2.Globals;
|
||||
import org.luaj.vm2.LoadState;
|
||||
import org.luaj.vm2.Lua;
|
||||
import org.luaj.vm2.LuaError;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaThread;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
|
||||
@@ -50,15 +47,20 @@ import org.luaj.vm2.Varargs;
|
||||
* directory lookup, use {@link JseBaseLib} instead.
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or
|
||||
* {@link JmePlatform#standardGlobals()}
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* LuaThread.setGlobals(_G);
|
||||
* _G.load(new BaseLib());
|
||||
* _G.get("print").call(LuaValue.valueOf("hello, world"));
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* globals.get("print").call(LuaValue.valueOf("hello, world"));
|
||||
* } </pre>
|
||||
* <p>
|
||||
* For special cases where the smallest possible footprint is desired,
|
||||
* a minimal set of libraries could be loaded
|
||||
* directly via {@link Globals#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.get("print").call(LuaValue.valueOf("hello, world"));
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
@@ -70,7 +72,7 @@ import org.luaj.vm2.Varargs;
|
||||
* @see LibFunction
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.1">http://www.lua.org/manual/5.1/manual.html#5.1</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.1">Lua 5.2 Base Lib Reference</a>
|
||||
*/
|
||||
public class BaseLib extends TwoArgFunction implements ResourceFinder {
|
||||
|
||||
|
||||
@@ -27,6 +27,29 @@ import org.luaj.vm2.Varargs;
|
||||
|
||||
/**
|
||||
* Subclass of LibFunction that implements the Lua standard {@code bit32} library.
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("bit32").get("bnot").call( LuaValue.valueOf(2) ) );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new Bit32Lib());
|
||||
* System.out.println( globals.get("bit32").get("bnot").call( LuaValue.valueOf(2) ) );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* This has been implemented to match as closely as possible the behavior in the corresponding library in C.
|
||||
* @see LibFunction
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.7">Lua 5.2 Bitwise Operation Lib Reference</a>
|
||||
*/
|
||||
public class Bit32Lib extends TwoArgFunction {
|
||||
|
||||
|
||||
@@ -40,20 +40,25 @@ import org.luaj.vm2.Varargs;
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("coroutine").get("running").call() );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* _G.load(new CoroutineLib());
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new CoroutineLib());
|
||||
* System.out.println( globals.get("coroutine").get("running").call() );
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
* <p>
|
||||
* @see LibFunction
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.2">http://www.lua.org/manual/5.1/manual.html#5.2</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.2">Lua 5.2 Coroutine Lib Reference</a>
|
||||
*/
|
||||
public class CoroutineLib extends TwoArgFunction {
|
||||
|
||||
|
||||
@@ -50,20 +50,25 @@ import org.luaj.vm2.Varargs;
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#debugGlobals()} or {@link JmePlatform#debugGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.debugGlobals();
|
||||
* System.out.println( globals.get("debug").get("traceback").call() );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals _G = new Globals();
|
||||
* _G.load(new DebugLib());
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new DebugLib());
|
||||
* System.out.println( globals.get("debug").get("traceback").call() );
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
* <p>
|
||||
* @see LibFunction
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.9">http://www.lua.org/manual/5.1/manual.html#5.9</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.10">Lua 5.2 Debug Lib Reference</a>
|
||||
*/
|
||||
public class DebugLib extends TwoArgFunction {
|
||||
public static final boolean CALLS = (null != System.getProperty("CALLS"));
|
||||
|
||||
@@ -47,20 +47,23 @@ import org.luaj.vm2.Varargs;
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* globals.get("io").get("write").call(LuaValue.valueOf("hello, world\n"));
|
||||
* } </pre>
|
||||
* In this example the platform-specific {@link JseIoLib} library will be loaded, which will include
|
||||
* the base functionality provided by this class, whereas the {@link JsePlatform} would load the
|
||||
* {@link JseIoLib}.
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* _G.load(new JseIoLib());
|
||||
* LuaThread.setGlobals(_G);
|
||||
* _G.load(new JseBaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* _G.load(new JseIoLib());
|
||||
* _G.get("io").get("write").call(LuaValue.valueOf("hello, world\n"));
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new OsLib());
|
||||
* globals.get("io").get("write").call(LuaValue.valueOf("hello, world\n"));
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
* <p>
|
||||
* This has been implemented to match as closely as possible the behavior in the corresponding library in C.
|
||||
* @see LibFunction
|
||||
|
||||
@@ -51,17 +51,22 @@ import org.luaj.vm2.Varargs;
|
||||
* hand for JME, so will be slower and less accurate than when executed on the JSE platform.
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JmePlatform#standardGlobals()}
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* } </pre>
|
||||
* When using {@link JsePlaform} as in this example, the subclass {@link JseMathLib} will
|
||||
* be included, which also includes this base functionality.
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* LuaThread.setGlobals(_G);
|
||||
* _G.load(new BaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* _G.load(new MathLib());
|
||||
* System.out.println( _G.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new MathLib());
|
||||
* System.out.println( globals.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
@@ -71,7 +76,7 @@ import org.luaj.vm2.Varargs;
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see JseMathLib
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.6">http://www.lua.org/manual/5.1/manual.html#5.6</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.6">Lua 5.2 Math Lib Reference</a>
|
||||
*/
|
||||
public class MathLib extends TwoArgFunction {
|
||||
|
||||
|
||||
@@ -55,20 +55,23 @@ import org.luaj.vm2.Varargs;
|
||||
* </ul>
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JmePlatform#standardGlobals()}
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("os").get("time").call() );
|
||||
* } </pre>
|
||||
* In this example the platform-specific {@link JseOsLib} library will be loaded, which will include
|
||||
* the base functionality provided by this class.
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* LuaThread.setGlobals(_G);
|
||||
* _G.load(new BaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* _G.load(new OsLib());
|
||||
* System.out.println( _G.get("os").get("time").call() );
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new OsLib());
|
||||
* System.out.println( globals.get("os").get("time").call() );
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
* <p>
|
||||
* @see LibFunction
|
||||
* @see JseOsLib
|
||||
|
||||
@@ -34,37 +34,53 @@ import org.luaj.vm2.Varargs;
|
||||
* Subclass of {@link LibFunction} which implements the lua standard package and module
|
||||
* library functions.
|
||||
*
|
||||
* <p>
|
||||
* <h3>Lua Environment Variables</h3>
|
||||
* The following variables are available to lua scrips when this library has been loaded:
|
||||
* <ul>
|
||||
* <li><code>"package.loaded"</code> Lua table of loaded modules.
|
||||
* <li><code>"package.path"</code> Search path for lua scripts.
|
||||
* <li><code>"package.preload"</code> Lua table of uninitialized preload functions.
|
||||
* <li><code>"package.searchers"</code> Lua table of functions that search for object to load.
|
||||
* </ul>
|
||||
*
|
||||
* <h3>Java Environment Variables</h3>
|
||||
* These Java environment variables affect the library behavior:
|
||||
* <ul>
|
||||
* <li><code>"luaj.package.path"</code> Initial value for <code>"package.path"</code>. Default value is <code>"?.lua"</code>
|
||||
* </ul>
|
||||
*
|
||||
* <h3>Loading</h3>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("require").call"foo") );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals _G = new Globals();
|
||||
* _G.load(new BaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* System.out.println( _G.package_.require.call"foo") );
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* System.out.println( globals.get("require").call("foo") );
|
||||
* } </pre>
|
||||
* In practice, the first 3 lines of the above are minimal requirements to get
|
||||
* and initialize a globals table capable of basic require, print, and other functions,
|
||||
* so it is much more convenient to use the {@link JsePlatform} and {@link JmePlatform}
|
||||
* utility classes instead.
|
||||
* <p>
|
||||
* This has been implemented to match as closely as possible the behavior in the corresponding library in C.
|
||||
* <h3>Limitations</h3>
|
||||
* This library has been implemented to match as closely as possible the behavior in the corresponding library in C.
|
||||
* However, the default filesystem search semantics are different and delegated to the bas library
|
||||
* as outlined in the {@link BaseLib} and {@link JseBaseLib} documentation.
|
||||
* <p>
|
||||
* @see LibFunction
|
||||
* @see BaseLib
|
||||
* @see JseBaseLib
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.3">http://www.lua.org/manual/5.1/manual.html#5.3</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.3">Lua 5.2 Package Lib Reference</a>
|
||||
*/
|
||||
public class PackageLib extends TwoArgFunction {
|
||||
|
||||
/** The default value to use for package.path. This can be set with the system property
|
||||
* "luaj.package.path", and is "?.lua" by default. */
|
||||
* <code>"luaj.package.path"</code>, and is <code>"?.lua"</code> by default. */
|
||||
public static String DEFAULT_LUA_PATH = System.getProperty("luaj.package.path");
|
||||
static {
|
||||
if (DEFAULT_LUA_PATH == null)
|
||||
|
||||
@@ -35,29 +35,29 @@ import org.luaj.vm2.compiler.DumpState;
|
||||
/**
|
||||
* Subclass of {@link LibFunction} which implements the lua standard {@code string}
|
||||
* library.
|
||||
*
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("string").get("upper").call( LuaValue.valueOf("abcde") ) );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* LuaThread.setGlobals(_G);
|
||||
* _G.load(new BaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* _G.load(new StringLib());
|
||||
* System.out.println( _G.get("string").get("upper").call( LuaValue.valueOf("abcde") ) );
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new StringLib());
|
||||
* System.out.println( globals.get("string").get("upper").call( LuaValue.valueOf("abcde") ) );
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
* <p>
|
||||
* This is a direct port of the corresponding library in C.
|
||||
* @see LibFunction
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.4">http://www.lua.org/manual/5.1/manual.html#5.4</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.4">Lua 5.2 String Lib Reference</a>
|
||||
*/
|
||||
public class StringLib extends TwoArgFunction {
|
||||
|
||||
|
||||
@@ -32,29 +32,26 @@ import org.luaj.vm2.Varargs;
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* {@link JsePlatform#standardGlobals()} or {@link JmePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("table").get("length").call( LuaValue.tableOf() ) );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* LuaThread.setGlobals(_G);
|
||||
* _G.load(new BaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* _G.load(new TableLib());
|
||||
* LuaValue tbl = LuaValue.listOf( new LuaValue[] {
|
||||
* LuaValue.valueOf( "abc" ),
|
||||
* LuaValue.valueOf( "def" ) } );
|
||||
* LuaValue sep = LuaValue.valueOf( "-" );
|
||||
* System.out.println( _G.get("table").get("concat").call( tbl, sep ) );
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new TableLib());
|
||||
* System.out.println( globals.get("table").get("length").call( LuaValue.tableOf() ) );
|
||||
* } </pre>
|
||||
* Doing so will ensure the library is properly initialized
|
||||
* and loaded into the globals table.
|
||||
* <p>
|
||||
* This has been implemented to match as closely as possible the behavior in the corresponding library in C.
|
||||
* @see LibFunction
|
||||
* @see JsePlatform
|
||||
* @see JmePlatform
|
||||
* @see <a href="http://www.lua.org/manual/5.1/manual.html#5.5">http://www.lua.org/manual/5.1/manual.html#5.5</a>
|
||||
* @see <a href="http://www.lua.org/manual/5.2/manual.html#6.5">Lua 5.2 Table Lib Reference</a>
|
||||
*/
|
||||
public class TableLib extends TwoArgFunction {
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@ import org.luaj.vm2.lib.LibFunction;
|
||||
* <p>
|
||||
* For special cases where the smallest possible footprint is desired,
|
||||
* a minimal set of libraries could be loaded
|
||||
* directly via {@link Glboals#load(LuaValue)} using code such as:
|
||||
* directly via {@link Globals#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JmeBaseLib());
|
||||
|
||||
@@ -29,9 +29,7 @@ import java.io.InputStreamReader;
|
||||
import java.util.Vector;
|
||||
|
||||
import org.luaj.vm2.Globals;
|
||||
import org.luaj.vm2.LoadState;
|
||||
import org.luaj.vm2.Lua;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Print;
|
||||
@@ -65,7 +63,7 @@ public class lua {
|
||||
System.exit(-1);
|
||||
}
|
||||
|
||||
private static Globals _G;
|
||||
private static Globals globals;
|
||||
private static boolean print = false;
|
||||
private static String encoding = null;
|
||||
|
||||
@@ -137,8 +135,8 @@ public class lua {
|
||||
System.out.println(version);
|
||||
|
||||
// new lua state
|
||||
_G = nodebug? JsePlatform.standardGlobals(): JsePlatform.debugGlobals();
|
||||
if ( luajc ) LuaJC.install(_G);
|
||||
globals = nodebug? JsePlatform.standardGlobals(): JsePlatform.debugGlobals();
|
||||
if ( luajc ) LuaJC.install(globals);
|
||||
for ( int i=0, n=libs!=null? libs.size(): 0; i<n; i++ )
|
||||
loadLibrary( (String) libs.elementAt(i) );
|
||||
|
||||
@@ -181,12 +179,12 @@ public class lua {
|
||||
LuaValue slibname =LuaValue.valueOf(libname);
|
||||
try {
|
||||
// load via plain require
|
||||
_G.get("require").call(slibname);
|
||||
globals.get("require").call(slibname);
|
||||
} catch ( Exception e ) {
|
||||
try {
|
||||
// load as java class
|
||||
LuaValue v = (LuaValue) Class.forName(libname).newInstance();
|
||||
v.call(slibname, _G);
|
||||
v.call(slibname, globals);
|
||||
} catch ( Exception f ) {
|
||||
throw new IOException("loadLibrary("+libname+") failed: "+e+","+f );
|
||||
}
|
||||
@@ -198,21 +196,21 @@ public class lua {
|
||||
LuaValue c;
|
||||
try {
|
||||
c = encoding != null?
|
||||
_G.load(new InputStreamReader(script, encoding), chunkname):
|
||||
_G.load(script, chunkname, "bt", _G);
|
||||
globals.load(new InputStreamReader(script, encoding), chunkname):
|
||||
globals.load(script, chunkname, "bt", globals);
|
||||
} finally {
|
||||
script.close();
|
||||
}
|
||||
if (print && c.isclosure())
|
||||
Print.print(c.checkclosure().p);
|
||||
Varargs scriptargs = setGlobalArg(chunkname, args, firstarg, _G);
|
||||
Varargs scriptargs = setGlobalArg(chunkname, args, firstarg, globals);
|
||||
c.invoke( scriptargs );
|
||||
} catch ( Exception e ) {
|
||||
e.printStackTrace( System.err );
|
||||
}
|
||||
}
|
||||
|
||||
private static Varargs setGlobalArg(String chunkname, String[] args, int i, LuaValue _G) {
|
||||
private static Varargs setGlobalArg(String chunkname, String[] args, int i, LuaValue globals) {
|
||||
if (args == null)
|
||||
return LuaValue.NONE;
|
||||
LuaTable arg = LuaValue.tableOf();
|
||||
@@ -220,7 +218,7 @@ public class lua {
|
||||
arg.set( j-i, LuaValue.valueOf(args[j]) );
|
||||
arg.set(0, LuaValue.valueOf(chunkname));
|
||||
arg.set(-1, LuaValue.valueOf("luaj"));
|
||||
_G.set("arg", arg);
|
||||
globals.set("arg", arg);
|
||||
return arg.unpack();
|
||||
}
|
||||
|
||||
|
||||
@@ -21,14 +21,12 @@
|
||||
******************************************************************************/
|
||||
package org.luaj.vm2.lib.jse;
|
||||
|
||||
import java.lang.reflect.Array;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import org.luaj.vm2.LuaDouble;
|
||||
import org.luaj.vm2.LuaInteger;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaUserdata;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
|
||||
@@ -22,18 +22,13 @@
|
||||
package org.luaj.vm2.lib.jse;
|
||||
|
||||
import java.lang.reflect.Array;
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import org.luaj.vm2.LuaError;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
|
||||
/**
|
||||
* Helper class to coerce values from lua to Java within the luajava library.
|
||||
|
||||
@@ -33,7 +33,6 @@ import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import org.luaj.vm2.LuaError;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
/**
|
||||
|
||||
@@ -50,7 +50,7 @@ import org.luaj.vm2.lib.LibFunction;
|
||||
* <p>
|
||||
* For special cases where the smallest possible footprint is desired,
|
||||
* a minimal set of libraries could be loaded
|
||||
* directly via {@link Glboals#load(LuaValue)} using code such as:
|
||||
* directly via {@link Globals#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
|
||||
@@ -35,18 +35,18 @@ import org.luaj.vm2.lib.LibFunction;
|
||||
* {@link JsePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( _G.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* System.out.println( globals.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* For special cases where the smallest possible footprint is desired,
|
||||
* a minimal set of libraries could be loaded
|
||||
* directly via {@link Glboals#load(LuaValue)} using code such as:
|
||||
* directly via {@link Globals#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new JseMathLib());
|
||||
* System.out.println( _G.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* System.out.println( globals.get("math").get("sqrt").call( LuaValue.valueOf(2) ) );
|
||||
* } </pre>
|
||||
* <p>However, other libraries such as <em>CoroutineLib</em> are not loaded in this case.
|
||||
* <p>
|
||||
|
||||
@@ -48,18 +48,18 @@ import org.luaj.vm2.lib.LibFunction;
|
||||
* {@link JsePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( _G.get("os").get("time").call() );
|
||||
* System.out.println( globals.get("os").get("time").call() );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* For special cases where the smallest possible footprint is desired,
|
||||
* a minimal set of libraries could be loaded
|
||||
* directly via {@link Glboals#load(LuaValue)} using code such as:
|
||||
* directly via {@link Globals#load(LuaValue)} using code such as:
|
||||
* <pre> {@code
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new JseOsLib());
|
||||
* System.out.println( _G.get("os").get("time").call() );
|
||||
* System.out.println( globals.get("os").get("time").call() );
|
||||
* } </pre>
|
||||
* <p>However, other libraries such as <em>MathLib</em> are not loaded in this case.
|
||||
* <p>
|
||||
|
||||
@@ -34,7 +34,6 @@ import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
import org.luaj.vm2.compiler.LuaC;
|
||||
import org.luaj.vm2.lib.LibFunction;
|
||||
import org.luaj.vm2.lib.PackageLib;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
|
||||
/**
|
||||
@@ -43,33 +42,42 @@ import org.luaj.vm2.lib.VarArgFunction;
|
||||
* Luajava is an approach to mixing lua and java using simple functions that bind
|
||||
* java classes and methods to lua dynamically. The API is documented on the
|
||||
* <a href="http://www.keplerproject.org/luajava/">luajava</a> documentation pages.
|
||||
*
|
||||
* <p>
|
||||
* Typically, this library is included as part of a call to either
|
||||
* Typically, this library is included as part of a call to
|
||||
* {@link JsePlatform#standardGlobals()}
|
||||
* <pre> {@code
|
||||
* Globals globals = JsePlatform.standardGlobals();
|
||||
* System.out.println( globals.get("luajava").get("bindClass").call( LuaValue.valueOf("java.lang.System") ).invokeMethod("currentTimeMillis") );
|
||||
* } </pre>
|
||||
* <p>
|
||||
* To instantiate and use it directly,
|
||||
* link it into your globals table via {@link LuaValue#load(LuaValue)} using code such as:
|
||||
* link it into your globals table via {@link Globals#load} using code such as:
|
||||
* <pre> {@code
|
||||
* LuaTable _G = new LuaTable();
|
||||
* LuaThread.setGlobals(_G);
|
||||
* LuaC.install();
|
||||
* _G.load(new BaseLib());
|
||||
* _G.load(new PackageLib());
|
||||
* _G.load(new LuajavaLib());
|
||||
* _G.get("load").call( LuaValue.valueOf(
|
||||
* "sys = luajava.bindClass('java.lang.System')\n"+
|
||||
* "print ( sys:currentTimeMillis() )\n" ) ).call();
|
||||
* Globals globals = new Globals();
|
||||
* globals.load(new JseBaseLib());
|
||||
* globals.load(new PackageLib());
|
||||
* globals.load(new LuajavaLib());
|
||||
* globals.load(
|
||||
* "sys = luajava.bindClass('java.lang.System')\n"+
|
||||
* "print ( sys:currentTimeMillis() )\n", "main.lua" ).call();
|
||||
* } </pre>
|
||||
* This example is not intended to be realistic - only to show how the {@link LuajavaLib}
|
||||
* may be initialized by hand. In practice, the {@code luajava} library is available
|
||||
* <p>
|
||||
*
|
||||
* The {@code luajava} library is available
|
||||
* on all JSE platforms via the call to {@link JsePlatform#standardGlobals()}
|
||||
* and the luajava api's are simply invoked from lua.
|
||||
* Because it makes extensive use of Java's reflection API, it is not available
|
||||
* on JME, but can be used in Android applications.
|
||||
* <p>
|
||||
* This has been implemented to match as closely as possible the behavior in the corresponding library in C.
|
||||
*
|
||||
* @see LibFunction
|
||||
* @see org.luaj.vm2.lib.jse.JsePlatform
|
||||
* @see org.luaj.vm2.lib.jme.JmePlatform
|
||||
* @see LuaC
|
||||
* @see CoerceJavaToLua
|
||||
* @see CoerceLuaToJava
|
||||
* @see <a href="http://www.keplerproject.org/luajava/manual.html#luareference">http://www.keplerproject.org/luajava/manual.html#luareference</a>
|
||||
*/
|
||||
public class LuajavaLib extends VarArgFunction {
|
||||
|
||||
@@ -27,6 +27,7 @@ import java.io.Reader;
|
||||
import java.util.Hashtable;
|
||||
|
||||
import org.luaj.vm2.Globals;
|
||||
import org.luaj.vm2.LoadState;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Prototype;
|
||||
@@ -37,19 +38,25 @@ import org.luaj.vm2.lib.BaseLib;
|
||||
* Implementation of {@link LuaCompiler} which does direct
|
||||
* lua-to-java-bytecode compiling.
|
||||
* <p>
|
||||
* By default, when using {@link JsePlatform} or {@JmePlatform}
|
||||
* to construct globals, the plain compiler {@link LuaC} is installed and lua code
|
||||
* will only be compiled into lua bytecode and execute as {@link LuaClosure}.
|
||||
* <p>
|
||||
* To override the default compiling behavior with {@link LuaJC}
|
||||
* lua-to-java bytecode compiler, install it before undumping code,
|
||||
* for example:
|
||||
* <pre> {@code
|
||||
* LuaValue globals = JsePlatform.standardGlobals();
|
||||
* LuaJC.install(globals);
|
||||
* LuaValue chunk = globals.load( "print('hello, world'), "main.lua");
|
||||
* System.out.println(chunk.isclosure()); // Will be false when LuaJC is working.
|
||||
* chunk.call();
|
||||
* } </pre>
|
||||
* <p>
|
||||
* This requires the bcel library to be on the class path to work as expected.
|
||||
* If the library is not found, the default {@link LuaC} lua-to-lua-bytecode
|
||||
* compiler will be used.
|
||||
* <p>
|
||||
* The compiler should be installed as part of globals initialization,
|
||||
* and before any scripts or lua code is executed.
|
||||
* A typical example is to install it following the globals creation,
|
||||
* as in the following:
|
||||
* <pre> {@code
|
||||
* LuaValue _G = JsePlatform.standardGlobals();
|
||||
* LuaJC.install(_G);
|
||||
* _G.loadString("print 'hello'").call();
|
||||
* } </pre>
|
||||
*
|
||||
* @see LuaCompiler
|
||||
* @see LuaC
|
||||
* @see BaseLib
|
||||
|
||||
@@ -3,7 +3,6 @@ package org.luaj.vm2.luajc;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.PrintStream;
|
||||
import java.util.Hashtable;
|
||||
import java.util.Vector;
|
||||
|
||||
import org.luaj.vm2.Lua;
|
||||
import org.luaj.vm2.LuaString;
|
||||
|
||||
@@ -47,10 +47,10 @@ public class TestLuaJ {
|
||||
System.out.println(script);
|
||||
|
||||
// create an environment to run in
|
||||
Globals _G = JsePlatform.standardGlobals();
|
||||
Globals globals = JsePlatform.standardGlobals();
|
||||
|
||||
// compile into a chunk, or load as a class
|
||||
LuaValue chunk = _G.load(script, "script");
|
||||
LuaValue chunk = globals.load(script, "script");
|
||||
|
||||
// The loaded chunk should be a closure, which contains the prototype.
|
||||
print( chunk.checkclosure().p );
|
||||
|
||||
@@ -39,7 +39,7 @@ public class TestLuaJC {
|
||||
// build path. This allows the debugger to find the file when stepping into the function.
|
||||
public static String filename = "perf/nsieve.lua";
|
||||
|
||||
static Globals _G;
|
||||
static Globals globals;
|
||||
|
||||
public static void main(String[] args) throws Exception {
|
||||
if (args.length > 0)
|
||||
@@ -48,17 +48,17 @@ public class TestLuaJC {
|
||||
try {
|
||||
|
||||
// create an environment to run in
|
||||
_G = JsePlatform.standardGlobals();
|
||||
globals = JsePlatform.standardGlobals();
|
||||
|
||||
// print the chunk as a closure, and pretty-print the closure.
|
||||
LuaValue f = _G.loadfile(filename).arg1();
|
||||
LuaValue f = globals.loadfile(filename).arg1();
|
||||
Prototype p = f.checkclosure().p;
|
||||
Print.print(p);
|
||||
|
||||
// load into a luajc java-bytecode based chunk by installing the LuaJC compiler first
|
||||
if ( ! (args.length>0 && args[0].equals("nocompile")) ) {
|
||||
LuaJC.install(_G);
|
||||
f = _G.loadfile(filename).arg1();
|
||||
LuaJC.install(globals);
|
||||
f = globals.loadfile(filename).arg1();
|
||||
}
|
||||
|
||||
// call with arguments
|
||||
@@ -79,8 +79,8 @@ public class TestLuaJC {
|
||||
// create the chunk
|
||||
String destdir = ".";
|
||||
|
||||
InputStream is = _G.FINDER.findResource(filename);
|
||||
Hashtable t = LuaJC.instance.compileAll(is, filename, filename, _G, true);
|
||||
InputStream is = globals.FINDER.findResource(filename);
|
||||
Hashtable t = LuaJC.instance.compileAll(is, filename, filename, globals, true);
|
||||
|
||||
// write out the chunk
|
||||
for ( Enumeration e = t.keys(); e.hasMoreElements(); ) {
|
||||
|
||||
@@ -64,17 +64,17 @@ public class FragmentsTest extends TestSuite {
|
||||
public void runFragment( Varargs expected, String script ) {
|
||||
try {
|
||||
String name = getName();
|
||||
Globals _G = JsePlatform.debugGlobals();
|
||||
Globals globals = JsePlatform.debugGlobals();
|
||||
Reader reader = new StringReader(script);
|
||||
LuaValue chunk ;
|
||||
switch ( TEST_TYPE ) {
|
||||
case TEST_TYPE_LUAJC:
|
||||
LuaJC.install(_G);
|
||||
chunk = _G.load(reader, name);
|
||||
LuaJC.install(globals);
|
||||
chunk = globals.load(reader, name);
|
||||
break;
|
||||
default:
|
||||
Prototype p = _G.compilePrototype(reader, name);
|
||||
chunk = new LuaClosure(p, _G);
|
||||
Prototype p = globals.compilePrototype(reader, name);
|
||||
chunk = new LuaClosure(p, globals);
|
||||
Print.print(p);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -130,9 +130,9 @@ public class LuaOperationsTest extends TestCase {
|
||||
|
||||
public Prototype createPrototype( String script, String name ) {
|
||||
try {
|
||||
Globals _G = org.luaj.vm2.lib.jse.JsePlatform.standardGlobals();
|
||||
Globals globals = org.luaj.vm2.lib.jse.JsePlatform.standardGlobals();
|
||||
Reader reader = new StringReader(script);
|
||||
return _G.compilePrototype(reader, name);
|
||||
return globals.compilePrototype(reader, name);
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
@@ -146,25 +146,25 @@ public class LuaOperationsTest extends TestCase {
|
||||
// set up suitable environments for execution
|
||||
LuaValue aaa = LuaValue.valueOf("aaa");
|
||||
LuaValue eee = LuaValue.valueOf("eee");
|
||||
final Globals _G = org.luaj.vm2.lib.jse.JsePlatform.standardGlobals();
|
||||
final Globals globals = org.luaj.vm2.lib.jse.JsePlatform.standardGlobals();
|
||||
LuaTable newenv = LuaValue.tableOf( new LuaValue[] {
|
||||
LuaValue.valueOf("a"), LuaValue.valueOf("aaa"),
|
||||
LuaValue.valueOf("b"), LuaValue.valueOf("bbb"), } );
|
||||
LuaTable mt = LuaValue.tableOf( new LuaValue[] { LuaValue.INDEX, _G } );
|
||||
LuaTable mt = LuaValue.tableOf( new LuaValue[] { LuaValue.INDEX, globals } );
|
||||
newenv.setmetatable(mt);
|
||||
_G.set("a", aaa);
|
||||
globals.set("a", aaa);
|
||||
newenv.set("a", eee);
|
||||
|
||||
// function tests
|
||||
{
|
||||
LuaFunction f = new ZeroArgFunction() { public LuaValue call() { return _G.get("a");}};
|
||||
LuaFunction f = new ZeroArgFunction() { public LuaValue call() { return globals.get("a");}};
|
||||
assertEquals( aaa, f.call() );
|
||||
}
|
||||
|
||||
// closure tests
|
||||
{
|
||||
Prototype p = createPrototype( "return a\n", "closuretester" );
|
||||
LuaClosure c = new LuaClosure(p, _G);
|
||||
LuaClosure c = new LuaClosure(p, globals);
|
||||
|
||||
// Test that a clusure with a custom enviroment uses that environment.
|
||||
assertEquals( aaa, c.call() );
|
||||
|
||||
@@ -177,7 +177,7 @@ public class ScriptDrivenTest extends TestCase implements ResourceFinder {
|
||||
}
|
||||
}
|
||||
|
||||
protected LuaValue loadScript(String name, Globals _G) throws IOException {
|
||||
protected LuaValue loadScript(String name, Globals globals) throws IOException {
|
||||
InputStream script = this.findResource(name+".lua");
|
||||
if ( script == null )
|
||||
fail("Could not load script for test case: " + name);
|
||||
@@ -188,11 +188,11 @@ public class ScriptDrivenTest extends TestCase implements ResourceFinder {
|
||||
LuaValue c = (LuaValue) Class.forName(name).newInstance();
|
||||
return c;
|
||||
} else {
|
||||
LuaJC.install(_G);
|
||||
return _G.load(script, name, "bt", _G);
|
||||
LuaJC.install(globals);
|
||||
return globals.load(script, name, "bt", globals);
|
||||
}
|
||||
default:
|
||||
return _G.load(script, "@"+name+".lua", "bt", _G);
|
||||
return globals.load(script, "@"+name+".lua", "bt", globals);
|
||||
}
|
||||
} catch ( Exception e ) {
|
||||
e.printStackTrace();
|
||||
|
||||
@@ -21,7 +21,7 @@ abstract public class AbstractUnitTests extends TestCase {
|
||||
|
||||
private final String dir;
|
||||
private final String jar;
|
||||
private Globals _G;
|
||||
private Globals globals;
|
||||
|
||||
public AbstractUnitTests(String zipdir, String zipfile, String dir) {
|
||||
URL zip = null;
|
||||
@@ -43,7 +43,7 @@ abstract public class AbstractUnitTests extends TestCase {
|
||||
|
||||
protected void setUp() throws Exception {
|
||||
super.setUp();
|
||||
_G = JsePlatform.standardGlobals();
|
||||
globals = JsePlatform.standardGlobals();
|
||||
}
|
||||
|
||||
protected String pathOfFile(String file) {
|
||||
@@ -67,7 +67,7 @@ abstract public class AbstractUnitTests extends TestCase {
|
||||
|
||||
// compile in memory
|
||||
InputStream is = new ByteArrayInputStream(lua);
|
||||
Prototype p = _G.loadPrototype(is, "@" + file, "bt");
|
||||
Prototype p = globals.loadPrototype(is, "@" + file, "bt");
|
||||
String actual = protoToString(p);
|
||||
|
||||
// load expected value from jar
|
||||
@@ -109,7 +109,7 @@ abstract public class AbstractUnitTests extends TestCase {
|
||||
protected Prototype loadFromBytes(byte[] bytes, String script)
|
||||
throws IOException {
|
||||
InputStream is = new ByteArrayInputStream(bytes);
|
||||
return _G.loadPrototype(is, script, "b");
|
||||
return globals.loadPrototype(is, script, "b");
|
||||
}
|
||||
|
||||
protected String protoToString(Prototype p) {
|
||||
|
||||
@@ -30,11 +30,11 @@ public class DumpLoadEndianIntTest extends TestCase {
|
||||
private static final String withdoubles = "1234-#!-23.75";
|
||||
private static final String withints = "1234-#!-23";
|
||||
|
||||
private Globals _G;
|
||||
private Globals globals;
|
||||
|
||||
protected void setUp() throws Exception {
|
||||
super.setUp();
|
||||
_G = JsePlatform.standardGlobals();
|
||||
globals = JsePlatform.standardGlobals();
|
||||
DumpState.ALLOW_INTEGER_CASTING = false;
|
||||
}
|
||||
|
||||
@@ -86,10 +86,10 @@ public class DumpLoadEndianIntTest extends TestCase {
|
||||
|
||||
// compile into prototype
|
||||
Reader reader = new StringReader(script);
|
||||
Prototype p = _G.compilePrototype(reader, "script");
|
||||
Prototype p = globals.compilePrototype(reader, "script");
|
||||
|
||||
// double check script result before dumping
|
||||
LuaFunction f = new LuaClosure(p, _G);
|
||||
LuaFunction f = new LuaClosure(p, globals);
|
||||
LuaValue r = f.call();
|
||||
String actual = r.tojstring();
|
||||
assertEquals( expectedPriorDump, actual );
|
||||
@@ -110,7 +110,7 @@ public class DumpLoadEndianIntTest extends TestCase {
|
||||
|
||||
// load again using compiler
|
||||
InputStream is = new ByteArrayInputStream(dumped);
|
||||
f = _G.load(is, "dumped", "b", _G).checkfunction();
|
||||
f = globals.load(is, "dumped", "b", globals).checkfunction();
|
||||
r = f.call();
|
||||
actual = r.tojstring();
|
||||
assertEquals( expectedPostDump, actual );
|
||||
|
||||
@@ -10,16 +10,16 @@ import org.luaj.vm2.lib.jse.JsePlatform;
|
||||
|
||||
public class SimpleTests extends TestCase {
|
||||
|
||||
private Globals _G;
|
||||
private Globals globals;
|
||||
|
||||
protected void setUp() throws Exception {
|
||||
super.setUp();
|
||||
_G = JsePlatform.standardGlobals();
|
||||
globals = JsePlatform.standardGlobals();
|
||||
}
|
||||
|
||||
private void doTest( String script ) {
|
||||
try {
|
||||
LuaValue c = _G.load(script, "script");
|
||||
LuaValue c = globals.load(script, "script");
|
||||
c.call();
|
||||
} catch ( Exception e ) {
|
||||
fail("i/o exception: "+e );
|
||||
|
||||
@@ -6,13 +6,12 @@ import org.luaj.vm2.LuaError;
|
||||
import org.luaj.vm2.LuaInteger;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaUserdata;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
|
||||
public class LuaJavaCoercionTest extends TestCase {
|
||||
|
||||
private static LuaValue _G;
|
||||
private static LuaValue globals;
|
||||
private static LuaValue ZERO = LuaValue.ZERO;
|
||||
private static LuaValue ONE = LuaValue.ONE;
|
||||
private static LuaValue TWO = LuaValue.valueOf(2);
|
||||
@@ -21,7 +20,7 @@ public class LuaJavaCoercionTest extends TestCase {
|
||||
|
||||
protected void setUp() throws Exception {
|
||||
super.setUp();
|
||||
_G = JsePlatform.standardGlobals();
|
||||
globals = JsePlatform.standardGlobals();
|
||||
}
|
||||
|
||||
public void testJavaIntToLuaInt() {
|
||||
@@ -220,7 +219,7 @@ public class LuaJavaCoercionTest extends TestCase {
|
||||
public void testExceptionMessage() {
|
||||
String script = "local c = luajava.bindClass( \""+SomeClass.class.getName()+"\" )\n" +
|
||||
"return pcall( c.someMethod, c )";
|
||||
Varargs vresult = _G.get("load").call(LuaValue.valueOf(script)).invoke(LuaValue.NONE);
|
||||
Varargs vresult = globals.get("load").call(LuaValue.valueOf(script)).invoke(LuaValue.NONE);
|
||||
LuaValue status = vresult.arg1();
|
||||
LuaValue message = vresult.arg(2);
|
||||
assertEquals( LuaValue.FALSE, status );
|
||||
@@ -230,7 +229,7 @@ public class LuaJavaCoercionTest extends TestCase {
|
||||
|
||||
public void testLuaErrorCause() {
|
||||
String script = "luajava.bindClass( \""+SomeClass.class.getName()+"\"):someMethod()";
|
||||
LuaValue chunk = _G.get("load").call(LuaValue.valueOf(script));
|
||||
LuaValue chunk = globals.get("load").call(LuaValue.valueOf(script));
|
||||
try {
|
||||
chunk.invoke(LuaValue.NONE);
|
||||
fail( "call should not have succeeded" );
|
||||
@@ -259,7 +258,7 @@ public class LuaJavaCoercionTest extends TestCase {
|
||||
" ) or '-nil')\n" +
|
||||
" end,\n" +
|
||||
"} )\n";
|
||||
Varargs chunk = _G.get("load").call(LuaValue.valueOf(script));
|
||||
Varargs chunk = globals.get("load").call(LuaValue.valueOf(script));
|
||||
if ( ! chunk.arg1().toboolean() )
|
||||
fail( chunk.arg(2).toString() );
|
||||
LuaValue result = chunk.arg1().call();
|
||||
@@ -284,7 +283,7 @@ public class LuaJavaCoercionTest extends TestCase {
|
||||
//"print(bigNumB:toString())\n" +
|
||||
//"print(bigNumC:toString())\n" +
|
||||
"return bigNumA:toString(), bigNumB:toString(), bigNumC:toString()";
|
||||
Varargs chunk = _G.get("load").call(LuaValue.valueOf(script));
|
||||
Varargs chunk = globals.get("load").call(LuaValue.valueOf(script));
|
||||
if ( ! chunk.arg1().toboolean() )
|
||||
fail( chunk.arg(2).toString() );
|
||||
Varargs results = chunk.arg1().invoke();
|
||||
@@ -369,7 +368,7 @@ public class LuaJavaCoercionTest extends TestCase {
|
||||
"local b = a:set(a:get"+typename+"())\n" +
|
||||
"local c = a:setr(a:get"+typename+"())\n" +
|
||||
"return b,c";
|
||||
Varargs chunk = _G.get("load").call(LuaValue.valueOf(script));
|
||||
Varargs chunk = globals.get("load").call(LuaValue.valueOf(script));
|
||||
if ( ! chunk.arg1().toboolean() )
|
||||
fail( chunk.arg(2).toString() );
|
||||
Varargs results = chunk.arg1().invoke();
|
||||
|
||||
@@ -7,16 +7,16 @@ import org.luaj.vm2.LuaValue;
|
||||
|
||||
public class LuajavaAccessibleMembersTest extends TestCase {
|
||||
|
||||
private Globals _G;
|
||||
private Globals globals;
|
||||
|
||||
protected void setUp() throws Exception {
|
||||
super.setUp();
|
||||
_G = JsePlatform.standardGlobals();
|
||||
globals = JsePlatform.standardGlobals();
|
||||
}
|
||||
|
||||
private String invokeScript(String script) {
|
||||
try {
|
||||
LuaValue c = _G.load(script, "script");
|
||||
LuaValue c = globals.load(script, "script");
|
||||
return c.call().tojstring();
|
||||
} catch ( Exception e ) {
|
||||
fail("exception: "+e );
|
||||
|
||||
Reference in New Issue
Block a user