Fix 2 bugs in LuaString.
* Number parsing did not check for overflow. * A circular dependency could cause random NullPointerExceptions at class loading time.
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@@ -67,13 +67,6 @@ public class LuaString extends LuaValue {
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* ecause no LuaString whose backing exceeds this length will be put into the cache. */
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public static final int RECENT_STRINGS_MAX_LENGTH = 32;
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/** Simple cache of recently created strings that are short.
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* This is simply a list of strings, indexed by their hash codes modulo the cache size
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* that have been recently constructed. If a string is being constructed frequently
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* from different contexts, it will generally may show up as a cache hit and resolve
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* to the same value. */
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public static volatile LuaString recent_short_strings[] = new LuaString[RECENT_STRINGS_CACHE_SIZE];
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/** The singleton instance representing lua {@code true} */
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public static LuaValue s_metatable;
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@@ -86,6 +79,26 @@ public class LuaString extends LuaValue {
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/** The number of bytes that comprise this string */
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public final int m_length;
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private static class Cache {
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/** Simple cache of recently created strings that are short.
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* This is simply a list of strings, indexed by their hash codes modulo the cache size
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* that have been recently constructed. If a string is being constructed frequently
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* from different contexts, it will generally may show up as a cache hit and resolve
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* to the same value. */
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public final LuaString recent_short_strings[] = new LuaString[RECENT_STRINGS_CACHE_SIZE];
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public LuaString get(LuaString s) {
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final int index = s.hashCode() & (RECENT_STRINGS_CACHE_SIZE - 1);
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final LuaString cached = (LuaString) recent_short_strings[index];
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if (cached != null && s.raweq(cached))
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return cached;
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recent_short_strings[index] = s;
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return s;
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}
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static final Cache instance = new Cache();
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}
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/**
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* Get a {@link LuaString} instance whose bytes match
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* the supplied Java String using the UTF8 encoding.
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@@ -116,12 +129,7 @@ public class LuaString extends LuaValue {
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if (bytes.length < RECENT_STRINGS_MAX_LENGTH) {
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// Short string. Reuse the backing and check the cache of recent strings before returning.
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final LuaString s = new LuaString(bytes, off, len);
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final int index = s.hashCode() & (RECENT_STRINGS_CACHE_SIZE - 1);
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final LuaString cached = recent_short_strings[index];
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if (cached != null && s.raweq(cached))
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return cached;
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recent_short_strings[index] = s;
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return s;
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return Cache.instance.get( s );
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} else if (len >= bytes.length / 2) {
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// Reuse backing only when more than half the bytes are part of the result.
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return new LuaString(bytes, off, len);
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@@ -713,6 +721,8 @@ public class LuaString extends LuaValue {
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if ( digit < 0 || digit >= base )
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return Double.NaN;
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x = x * base + digit;
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if ( x < 0 )
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return Double.NaN; // overflow
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}
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return neg? -x: x;
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}
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