Improve error handling in coroutines.
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@@ -36,6 +36,7 @@ public class LuaThread extends LuaValue implements Runnable {
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private static final int STATUS_RUNNING = 1;
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private static final int STATUS_RUNNING = 1;
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private static final int STATUS_NORMAL = 2;
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private static final int STATUS_NORMAL = 2;
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private static final int STATUS_DEAD = 3;
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private static final int STATUS_DEAD = 3;
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private static final int STATUS_ERROR = 4;
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private static final String[] STATUS_NAMES = {
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private static final String[] STATUS_NAMES = {
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"suspended",
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"suspended",
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"running",
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"running",
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@@ -158,8 +159,12 @@ public class LuaThread extends LuaValue implements Runnable {
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synchronized ( this ) {
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synchronized ( this ) {
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try {
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try {
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this.args = func.invoke(this.args);
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this.args = func.invoke(this.args);
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} finally {
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status = STATUS_DEAD;
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status = STATUS_DEAD;
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} catch ( Throwable t ) {
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String msg = t.getMessage();
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this.args = valueOf(msg!=null? msg: t.toString());
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status = STATUS_ERROR;
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} finally {
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this.notify();
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this.notify();
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}
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}
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}
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}
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@@ -214,7 +219,12 @@ public class LuaThread extends LuaValue implements Runnable {
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this.wait();
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this.wait();
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// copy return values from yielding stack state
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// copy return values from yielding stack state
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return varargsOf(LuaValue.TRUE, this.args);
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if ( status == STATUS_ERROR ) {
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status = STATUS_DEAD;
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return varargsOf(FALSE, this.args);
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} else {
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return varargsOf(TRUE, this.args);
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}
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} catch ( Throwable t ) {
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} catch ( Throwable t ) {
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status = STATUS_DEAD;
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status = STATUS_DEAD;
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