Refactor API's related to compiling and loading scripts and character encoding handling.
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@@ -4,9 +4,7 @@ import javax.microedition.midlet.MIDlet;
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import javax.microedition.midlet.MIDletStateChangeException;
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import org.luaj.vm2.*;
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import org.luaj.vm2.lib.*;
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import org.luaj.vm2.lib.jme.JmePlatform;
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import org.luaj.vm2.compiler.LuaC;
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public class SampleMIDlet extends MIDlet {
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@@ -21,8 +19,8 @@ public class SampleMIDlet extends MIDlet {
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script = DEFAULT_SCRIPT;
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// create an environment to run in
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LuaValue _G = JmePlatform.standardGlobals();
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_G.get("require").call( LuaValue.valueOf(script) );
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Globals globals = JmePlatform.standardGlobals();
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globals.get("require").call( LuaValue.valueOf(script) );
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}
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protected void destroyApp(boolean arg0) throws MIDletStateChangeException {
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@@ -13,7 +13,7 @@ public class SampleJseMain {
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Globals globals = JsePlatform.standardGlobals();
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// Use the convenience function on the globals to load a chunk.
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LuaValue chunk = globals.loadFile(script);
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LuaValue chunk = globals.loadfile(script);
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// Use any of the "call()" or "invoke()" functions directly on the chunk.
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chunk.call( LuaValue.valueOf(script) );
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@@ -26,8 +26,8 @@ public class SampleMultiThreaded {
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// Once a Globals is created, it can and should be reused
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// within the same thread.
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g.loadFile(script1).call();
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g.loadFile(script2).call();
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g.loadfile(script1).call();
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g.loadfile(script2).call();
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} catch ( Exception e ) {
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e.printStackTrace();
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